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Multi-player Melee Maps

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Dustwallow Keys
by Blizzard Entertainment   [cutedear]

182x182 Barrens
Up to 10 players
January 17, 2004

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Dustwallow Keys
by Blizzard Entertainment   [neosworld1987]

182x182 Barrens
Up to 10 players
October 28, 2004

The sands are rich with gold, but all of it is under Centaur control. This region is densely populated; be prepared for a bloody struggle.

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Dustwallow Keys
by Blizzard Entertainment   [ralle89]

182x182 Barrens
Up to 10 players
December 23, 2005

The sands are rich with gold, but all of it is under Centaur control. This region is densely populated; be prepared for a bloody struggle.

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Dustwallow Keys
by Blizzard Entertainment   [Leon_the_Great]

182x182 Barrens
Up to 10 players
February 7, 2006

The sands are rich with gold, but all of it is under Centaur control. This region is densely populated; be prepared for a bloody struggle.

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All Things Equal
by Matt Bennier   [engineeredvision]

184x184
Up to 12 players
June 8, 2005
Requires Frozen Throne Expansion

These ancient ruins once served as a training grounds for alliances that desired to test their skills in battle. With equal access to every team's start locations singling out one team will prove difficult and unwise. Balance is the key to victory.

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All Things Equal - edited by Sirkay
by Matt Bennier   [Sirkay]

184x184
Up to 12 players
June 27, 2005
Requires Frozen Throne Expansion

These ancient ruins once served as a training grounds for alliances that desired to test their skills in battle. Balance is the key to victory. Version: 2005_06_27

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HighlandHills
by Matt Bennier   [engineeredvision]

184x184 Lordaeron Summer
Up to 8 players
June 8, 2005
Requires Frozen Throne Expansion

The four plateus of Highland Hills offer a natural defense against armies who dare to ascend their paths, but don't let the apparent safety of the hilltops lull you into a sense of false security. Use the Goblin shops wisely and seek out the outside mines.

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Mystic Point
by Chris Random   [Chris_Random]

184x184
Up to 4 players
November 17, 2004
Requires Frozen Throne Expansion

A place of concentrating of strange twisting energy, that often changes the landscape and makes it just like this. So, don't waste the time. Act now.

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ShadowGarden
by Matt Bennier   [engineeredvision]

184x184 Ashenvale
Up to 12 players
June 8, 2005
Requires Frozen Throne Expansion

The lost fortunes of Shadow Garden are often sought by great armies who dare to enter. More than gold can be claimed by revealing its secrets, but the lure of treasure may be you're end if you lack focus.

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The Four Corners
by Vince   [vince]

186x183 Lordaeron Summer
Up to 4 players
October 14, 2002

The satellite forests are rich with gold, but they are well guarded by the monsters of the wild. Quickly gain your way, team up and corner your enemies. If you think you have the fire power, travel to the 4 corner islands for even more gold!!

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City by the Sea
by Tyrant   [Tyrant]

186x186 Cityscape
Up to 6 players
June 22, 2003

A large 6 player map meant for longer games. A lot of creeps to level up before the big battle. Have fun and all suggestions for improvements are always welcome!

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City by the Sea II
by Tyrant (Original)   [tlawlessrr]

186x186 Cityscape
Up to 6 players
September 27, 2003
Requires Frozen Throne Expansion

A large 6 player map meant for longer games. A lot of creeps to level up before the big battle. 4 Waygates teleport to center so you don't have to walk far Unlimited wood and Gold Near Base. Great for fighting the CPU in 3 vs 3 Battles

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Mountain Pass
by Shadowbrother   [Shadowbrother]

192x180 Ashenvale
Up to 6 players
March 24, 2005
Requires Frozen Throne Expansion

He who holds the pass, controls the land.

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Valley of Charsis
by Lord_Darius, Sparky (J.P.)   [Lord_Darius]

186x187 Lordaeron Summer
Up to 8 players
February 27, 2003

a lush valley... many adventurers have become world renown, and many have ended careers far to abruptly...

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bridge country
by Felicie   [Felicie]

190x184 Lordaeron Summer
Up to 6 players
February 21, 2003

Il y en aura pour tout le monde... mais vous devrez vous battre pour avoir les meilleures places! Attention aux gardiennes des ponts

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War Area
by ArAkPo_85   [ArAkPo_85]

256x128 Lordaeron Summer
Up to 12 players
January 20, 2003

Beware of the monster because you wont find them alone... monster in this area lurks in groups.

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Multiplayer!
by Jun_The_Gun   [Jun_The_Gun]

224x156 Lordaeron Fall
Up to 12 players
January 31, 2003

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Kalimdor Forest
by Dark-Shadow.Arc   [Dark-Shadow.Arc]

160x224 Felwood
Up to 12 players
August 9, 2003

This Forest is misterious. Many Explorers or Inmigrants have arrived and no one has return.A legend says that all the one that tries to get out becomes a Tree.Would this be True? Created by:Dark-Shadow.Arc

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Tengar Mountain Pass
by EthanNorthwoods@yahoo.com   [imd14u2c]

224x160 Lordaeron Summer
Up to 12 players
September 30, 2003
Requires Frozen Throne Expansion

Non-symmetrical map with plenty of variation in terrain and height. There are many creeps placed randomly in addition to the usual camps around gold mines and other neutral buildings. Each corner of the map has a waygate to the middle.

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(12)Forest of Pain 1_2
by ..AGEMO..   [agemo]

192x192 Felwood
Up to 12 players
June 6, 2003

Use the forest carfully because it is old and only the old trees has survived.

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