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Multi-player Melee Maps

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Canyon Kingdoms
by syber_jedi   [syber_jedi]

160x160 Lordaeron Summer
Up to 12 players
December 28, 2003

Two kingdoms face each other. The only thing that seperates them is a canyon and large river. This is my first WC3 map. e-mail me at syber_jedi@hotmail.com to leave a coment.

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Canyon Kingdoms
by syber_jedi   [syber_jedi]

160x160 Lordaeron Summer
Up to 12 players
December 30, 2003

Two kingdoms face each other. The only thing that seperates them is a canyon and large river. This is my first WC3 map. e-mail me at syber_jedi@hotmail.com to leave a coment.

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Castles
by Johan Inganni   [Holoshark]

180x180 Cityscape
Up to 12 players
January 23, 2003

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Castles II
by Johan Inganni   [To4ster]

180x180 Cityscape
Up to 12 players
April 11, 2003

Creator: Johan Inganni Conditioner: WEGA/Lichtkönig

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Close Quarters
by MasticMan   [MasticMan]

116x116 Felwood
Up to 12 players
May 21, 2004
Requires Frozen Throne Expansion

Designed for 6v6, but a non stop FFA as well.

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Combat
by MasticMan   [MasticMan]

148x148 Village Fall
Up to 12 players
May 21, 2004
Requires Frozen Throne Expansion

Massive 4 player team combat. Never creep alone. Powerful creeps at almost every location, especialy the center.

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CrazyBases
by davee   [davee]

64x64 Northrend
Up to 12 players
November 8, 2003
Requires Frozen Throne Expansion

Why should the enemybase always be so far away? In this small map you will have many enemies and only the strongest race will survive... just imagine 12 players on a 64x64 map :)

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Creep City
by Freakyneek   [freakyneek]

180x180 Cityscape
Up to 12 players
March 2, 2003

Welcome to the creepopolis

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Cryshore Cove
by LilElf   [LilElf]

180x180
Up to 12 players
March 21, 2005
Requires Frozen Throne Expansion

Found desolated on a lost island, strive to survive with your team mates. Get the dragon roost if you can! But you'd better be prepared with a strong army...

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Das Steuer
by Chrolo   [Chrolo]

192x192 Lordaeron Summer
Up to 12 players
April 15, 2008
Requires Frozen Throne Expansion

Es hat sich bereits Moss gebildet... Höchste Zeit für einen Krieg!^^

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Divide and Conquer
by Blizzard Entertainment   [Deeply]

169x169 Lordaeron Summer
Up to 12 players
September 1, 2005

Trolls and Golems control this beautiful forest. Expand quickly, and stain the river with the blood of your enemies.

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Divide and Conquer
by Blizzard Entertainment   [chukisali]

169x169 Lordaeron Summer
Up to 12 players
August 19, 2007

Trolls and Golems control this beautiful forest. Expand quickly, and stain the river with the blood of your enemies.

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Divide and Conquer - editedby Sirkay
by Sirkay   [Sirkay]

169x169 Lordaeron Summer
Up to 12 players
May 2, 2005
Requires Frozen Throne Expansion

Trolls and Golems control this beautiful forest. Expand quickly, and stain the river with the blood of your enemies. Version: 2005_05_02

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Divide and Conquer TFT
by Blizzard Entertaiment   [DIRE_WOLF187]

169x169 Lordaeron Summer
Up to 12 players
August 7, 2005
Requires Frozen Throne Expansion

Trolls and Golems control this beautiful forest. Expand quickly, and stain the river with the blood of your enemies. Map updated for TFT by: !)ArTh_MauL

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Dividir y Conquistar
by Blizzard Entertainment   [nuckles]

169x169 Lordaeron Summer
Up to 12 players
April 22, 2008

Trolls y Golems controlan este precioso bosque. Expándete rápido y tiñe el río con la sangre de tus enemigos.

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Doom Team Derby
by Explodingchicken   [Explodingchicken]

180x180 Lordaeron Summer
Up to 12 players
May 13, 2003

Big map, lots of gold and critters, and lots of other players to doom for all eternity! enjoy :)

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Dun Mir
by MasticMan   [MasticMan]

212x212 Cityscape
Up to 12 players
September 29, 2004
Requires Frozen Throne Expansion

Dun Mir is a bustling trade outpost. Thieves, Bandits, and Wizards are attempting to seize control of Dun Mir, and it's exclusive trade rights. Interrupt their plans, destroy all who appose you, and Dun Mir will be yours.

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Emerald Gardens
by Blizzard Entertainment   [hthanh]

172x172
Up to 12 players
January 6, 2004
Requires Frozen Throne Expansion

Lush greenery has almost succeeded in cloaking the ruins of a city whose name has passed into memory. Pay heed to its mute testimony: peace is fragile where resources are in demand.

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Emerald Gardens
by Blizzard Entertainment   [Tiyangtang]

172x172
Up to 12 players
February 16, 2004
Requires Frozen Throne Expansion

Lush greenery has almost succeeded in cloaking the ruins of a city whose name has passed into memory. Pay heed to its mute testimony: peace is fragile where resources are in demand.

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Forgotten Homeland
by Aaron Cull   [00strider_00]

116x116 Cityscape
Up to 12 players
May 9, 2003

All creatures imaginable have evolved in these forgotten lands over the many years, take back what rightfully was a homeland to your ancient ancestors.

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